Special Missions

Special Missions come in two forms. Generic and Unique.

Generic Missions are available to all factions and on all battlezones. There are 5 Generic missions available on all battlezones.

Unique Missions are faction specific, and are randomly selected for each battlezone every six hours. Currently, there is only 1 Unique mission per battlezone.

Understanding Missions
Missions are listed here with several pieces of information. The Success Rate is the required score to complete a mission successfully. The Success Roll is the random number that is selected from a range. This is then multiplied by the skill of the unit used for the mission (or average of all units used for certain Unique missions). If the result is above the Success Rate, the mission succeeds. Each mission is also listed with the effects, and the cooldown time for the mission

Siege Enemy Holdings
Requires: 1 Elite Infantry (any tier). Success Roll: 1-5. Success Rate: 50. Cooldown: 40 minutes.

Effect: Kills 1% of enemy troops deployed for every tier of the used unit. The Authority kills 1.5% for every tier of the used unit. (For example, a Tier 5 unit will kill 5% enemy troops, or 7.5% for an Authority unit).

Assassination
Requires: 1 Assassin (any tier). Success Roll: 1-5. Success Rate: 50. Cooldown: 40 minutes.

Effect: Every Outpost with troops deployed loses control of 1% of their deployed forces for every tier of the unit used. This will prevent them from withdrawing their troops.

Establish Supply Lines
Requires: 1 Support (any tier). Success Roll: 1-5. Success Rate: 50. Cooldown: 40 minutes.

Effect: Provides a 1% bonus to troop effectiveness for every tier of the unit used. This is doubled for the Authority. The bonus lasts for 1 hour.

Sabotage Enemy Logistics
Requires: 1 Sabotage (any tier). Success Roll: 1-5. Success Rate: 50. Cooldown: 40 minutes.

Effect: Enemy troops suffer a 1% troop effectiveness penalty for every tier of the unit used. This is doubled for the Authority. The effect lasts for one hour.

Reconnaissance
Requires: 1 Recon (any tier). Success Roll: 1-5. Success Rate: 50. Cooldown: 40 minutes.

Effect: Reveals enemy forces in full, and also reveals the owner of a battlezone. If the unit used is Tier 6, then you can also see enemy defences. The effect lasts for 2 hours for Tiers 1-3, and 4 hours for Tiers 4+.

Unique Missions
For information on Unique Missions, visit the individual pages for each faction's missions:
 * Authority Missions
 * Mercantile Missions
 * Solidarity Missions